Skeleton Crew

 

After 7 Seaons of Lucasfilms projects, Closing Out a Chapter

Skeleton Crew was our seventh project with Lucasfilm, and the final episodic we supported. We continued leading the virtual art departments environment design while helping bridge real-time and traditional VFX workflows.

We introduced new creatives to the virtual production process, led remote location scouts, and delivered assets to both Unreal and Helios Engine pipelines. This season built on the shared asset library developed over previous productions, a library enriched by art departments, VFX studios, and the Virtual Art Department we helped shape.

We also supported ILM by setting up servers and leading the technical and creative infrastructure, laying the foundation for future teams and productions to adopt and build on this pipeline.

To follow our journey with Lucasfilm, check out the links below:
The Mandalorian Season 1
The Mandalorian Season 2
The Book of Boba Fett
The Mandalorian Season 3
Obi-Wan Kenobi
Ahsoka
Skeleton Crew

VAD Producer

Felix Jorge

Sr. VAD Supervisor

Safari Sosebee

COLLABORATORS

Producers: John Bartnicki, Chris Buongiorno; executive producer Jon Favreau

Directors: Jon Watts (ep 1 & 8), David Lowery (2–3), Daniels (4), Jake Schreier (5), Bryce Dallas Howard (6), Lee Isaac Chung (7)

Production Designer: Oliver Scholl (led design with background as concept artist)

Cinematography (DoP): David Klein (eps 3–6), Sean Porter (1,2,7,8); Paul Hughen (2nd-unit)

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