Ahsoka

 

Kicking Off Ahsoka’s Worlds - Pushing Our Environments Further Than Ever in Pre-Production

Ahsoka marked our sixth project with Lucasfilm, and a new level of trust. We were tasked with delivering some previs, some final-quality environments in Unreal Engine for In-Camera VFX shoots, while also supporting Helios and traditional VFX pipelines.

We onboarded new creatives, led virtual location scouts, and refined the creative workflow. Most assets required minimal adjustment before hitting the stage, a testament to how far we’d pushed real-time production in pre-production.

To follow our journey with Lucasfilm, check out the links below:
The Mandalorian Season 1
The Mandalorian Season 2
The Book of Boba Fett
The Mandalorian Season 3
Obi-Wan Kenobi
Ahsoka
Skeleton Crew

VAD SUPERVISOR

Safari Sosebee

VAD CREATIVE MENTOR

Felix Jorge

COLLABORATORS

Producers:
Dave Filoni (creator/executive producer), Jon Favreau, Kathleen Kennedy, Colin Wilson, Carrie Beck

Directors:
Steph Green, Peter Ramsey, Jennifer Getzinger, Geeta Vasant Patel, Rick Famuyiwa

Production Designer:
Andrew L. Jones & Doug Chiang

Cinematographers:
Eric Steelberg, ASC & Quyen Tran

PROJECT DETAILS

195+ Virtual Stage Walks With Production Designer

100+ Prelight & Camera Blocking Sessions With DP For Techviz

65+ Virtual Location Scouts With Key Decision Makers

16 Virtual Art Department Artist v. 8 Months Of Set Design

16 Hero Sets With Multiple Variants

70+ Set Variants viii. 40+ Set Dressing Assets scanned

95+ Lighting Scenarios

450+ Cameras Placed

Previous
Previous

Avatar: The Last Airbender

Next
Next

The Mandalorian – Season 3