our blog
Articles on environment design, virtual production + AI workflows, and production management. Sharing what we’re learning along the way.
building scenes out of Unreal engine for Mandalorian S2 & Boba Fett
In this episode, we break down how The Mandalorian S2 and Boba Fett used virtual scouts to plan scenes. Looking through shots, Unreal Engine tools, and virtual art department workflows.
Lessons From Starting A Creative Studio and scaling it to 100+ Employees
In Episode 01 of our podcast, we share what it took to build, and eventually walk away from a creative company we scaled from just the two of us, to over 100 employees.