The Mandalorian – Season 2
Growing the Team and the Worlds
In Season 2, our role grew. We led a larger team across photogrammetry, asset development, and environment design, building digital versions of concept art in Unreal Engine for virtual scouting and alignment across departments.
We also captured real-world set dressing to keep things consistent between practical and virtual, helping streamline the process and handoffs throughout production.
To follow our journey with Lucasfilm, check out the links below:
– The Mandalorian Season 1
– The Mandalorian Season 2
– The Book of Boba Fett
– The Mandalorian Season 3
– Obi-Wan Kenobi
– Ahsoka
– Skeleton Crew
VAD Producer
Felix Jorge
VAD Supervisor
Safari Sosebee
COLLABORATORS
Producers: Jon Favreau, Dave Filoni, Kathleen Kennedy
Directors: Peyton Reed, Robert Rodriguez, Carl Weathers, Jon Favreau
Production Designer: Andrew L. Jones & Doug Chiang
Cinematographer: Barry “Baz” Idoine, Matthew Jensen
PROJECT DETAILS
175+ Virtual Stage Walks With Production Designer
85+ Prelight & Camera Blocking Sessions With DP For Techviz
50+ Virtual Location Scouts With Key Decision Makers
12 Virtual Art Department Artist
6 Months Of Set Design
14 Hero Sets With Multiple Variants
50+ Set Variants
70+ Set Dressing Assets scanned
80+ Lighting Scenarios
380+ Cameras Placed