The Mandalorian – Season 2

 

Growing the Team and the Worlds

In Season 2, our role grew. We led a larger team across photogrammetry, asset development, and environment design, building digital versions of concept art in Unreal Engine for virtual scouting and alignment across departments.

We also captured real-world set dressing to keep things consistent between practical and virtual, helping streamline the process and handoffs throughout production.

To follow our journey with Lucasfilm, check out the links below:
The Mandalorian Season 1
The Mandalorian Season 2
The Book of Boba Fett
The Mandalorian Season 3
Obi-Wan Kenobi
Ahsoka
Skeleton Crew

VAD Producer

Felix Jorge

VAD Supervisor

Safari Sosebee

COLLABORATORS

Producers: Jon Favreau, Dave Filoni, Kathleen Kennedy

Directors: Peyton Reed, Robert Rodriguez, Carl Weathers, Jon Favreau

Production Designer: Andrew L. Jones & Doug Chiang

Cinematographer: Barry “Baz” Idoine, Matthew Jensen

PROJECT DETAILS

175+ Virtual Stage Walks With Production Designer

85+ Prelight & Camera Blocking Sessions With DP For Techviz

50+ Virtual Location Scouts With Key Decision Makers

12 Virtual Art Department Artist

6 Months Of Set Design

14 Hero Sets With Multiple Variants

50+ Set Variants

70+ Set Dressing Assets scanned

80+ Lighting Scenarios

380+ Cameras Placed

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The Book of Boba Fett

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The Mandalorian – Season 1