CG Environments & Characters

Since the early days of my career, working on characters was always the goal, but environments became the entry point into the industry. For several years it was almost entirely environment work, which I genuinely loved, until digital doubles came along, followed by secondary characters, then hero characters and creatures.

Over the years, the work has naturally moved back and forth between environments and characters. Both disciplines inform each other, and something I very much enjoy

Below are some examples of environments and characters/creatures from projects of both professional and personal:


Environments


Characters

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