safari sosebee
Art Director +
PrincipAL Real-Time Creative
I help directors, production designers, and producers turn ideas into beautiful, story-first worlds. I plan and build scenes in Unreal Engine, align departments, and make the path from design to set clear and practical.
I’ve spent 17 + years across VFX, virtual production, VAD, and visualization, with roots in character/environment art, matte painting, lighting, and digital sculpting. That foundation led me into Virtual Art Department work on shows like The Mandalorian and Ahsoka, collaborating with directors (Jon Favreau, Dave Filoni), production designers, and cinematographers to manage world build-outs.
Beyond film and TV, I’ve led teams on game cinematics - applying filmic sensibilities to fully animated projects. I’m a life-long learner always looking to see what new tools there are to use, tools to speed iteration and de-risk choices, without ever replacing the human taste that makes imagery feel right.
✉️ safarisosebee@gmail.com
Skills and Features
-
Guiding directors, designers, and cinematographers through Unreal Engine virtual set build-outs, from concept to shoot.
-
Translating story ideas into cinematic scenes for LED screen shoots (ICVFX), or traditional VFX.
-
Building pipelines that align teams and budgets, while exploring emerging tools to iterate faster without losing artistry.
-
Emmy Awards – 2019–2020
Outstanding Production Design For Narrative Program (The Mandalorian)Contributions to major franchises: Star Wars, Marvel, Warner Bros., Netflix
Featured by: Emmys, Golden Globes, ASC, ADG, SIGGRAPH, GDC, NAB
Published in: ASC Magazine
Interviews and Keynotes: Gnomon, Game Developers Conference (GDC)