Mandalorian S2
Scaling the Virtual Art Department (VAD)
After supervising on season 01, I stepped into more of a producer role - building the team and shaping the workflows to help the VAD scale for Season 2.
Moved from hands-on supervising on Season 1 into a producer role - building the team, structure, and workflows needed to scale the Unreal-based pipeline for Season 2.
As VP Producer at Narwhal Studios and a consultant on The Mandalorian S2, this meant growing the team, introducing key creatives to the workflow, and making sure the process could actually hold at a larger production scale.
Production Strategy & VAD Execution
Mapped out how the virtual locations moves from script to final, grew the team around it, and kept the whole thing working - from Unreal to real-world sets.
Built the first virtual sets roadmap from script, defining how sets moved through design, build, and production. And the team needed to pull it off.
Scaled a multidisciplinary team across virtual set design, lighting, photogrammetry, asset building, and engineering - while coaching art directors and onboarding new departments into Unreal in a way that felt creative, not technical.
The team delivered fully explorable digital sets in close collaboration with production designer Andrew Jones, while I handled budgets, staffing, and production alignment. We also captured real-world set dressing to maintain continuity between physical and digital environments, helping streamline handoffs across departments.
TEAM
Narwhal Studios VP Producer & Project Consultant: Felix Jorge
COLLABORATORS
Producers:
Jon Favreau, Dave Filoni, Kathleen Kennedy
Directors:
Peyton Reed, Robert Rodriguez, Carl Weathers, Jon Favreau
Production Designer:
Andrew L. Jones & Doug Chiang
Cinematographer:
Barry “Baz” Idoine, Matthew Jensen
PROJECT DETAILS
175+ Virtual Stage Walks With Production Designer
85+ Prelight & Camera Blocking Sessions With DP For Techviz
50+ Virtual Location Scouts With Key Decision Makers
16 Virtual Art Department Artist
7 Month-long Project
14 Hero Sets With Multiple Variants
50+ Set Variants
70+ Set Dressing Assets scanned
80+ Lighting Scenarios
380+ Cameras Placed