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About Felix
About Safari
Get In Touch
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2025 demo-reel
Felix Jorge 12/30/25 Felix Jorge 12/30/25

2025 demo-reel

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AI Won’t Replace Taste: A Creative Check-In with Rebekah Bukhbinder
Podcasts Felix Jorge. 12/3/25 Podcasts Felix Jorge. 12/3/25

AI Won’t Replace Taste: A Creative Check-In with Rebekah Bukhbinder

In this episode of Creative Check-in we’re talking with production designer/art director Rebekah Bukhbinder (The Mandalorian, Star Wars) about her path from architecture to Star Wars, what the industry actually looks like right now, and how she’s using AI without losing her own personal taste.

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Creative Check-in Season 02 - Is on the way
Podcasts Felix Jorge 10/13/25 Podcasts Felix Jorge 10/13/25

Creative Check-in Season 02 - Is on the way

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building scenes out of Unreal engine for Mandalorian S2 & Boba Fett
Podcasts Felix Jorge 6/9/25 Podcasts Felix Jorge 6/9/25

building scenes out of Unreal engine for Mandalorian S2 & Boba Fett

In this episode, we break down how The Mandalorian S2 and Boba Fett used virtual scouts to plan scenes. Looking through shots, Unreal Engine tools, and virtual art department workflows.

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Star Wars Case Study: What Is the Virtual Art Department?
Articles Felix Jorge. 4/14/25 Articles Felix Jorge. 4/14/25

Star Wars Case Study: What Is the Virtual Art Department?

In this podcast episode, we explore how the Virtual Art Department helped design scenes for The Mandalorian, Ahsoka, and Boba Fett, using real-time tools, virtual scouts, and direct collaboration with directors and VFX teams.

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Siggraph Presentation - Art Directing For ICVFX | Video
Articles Felix Jorge 3/31/25 Articles Felix Jorge 3/31/25

Siggraph Presentation - Art Directing For ICVFX | Video

This SIGGRAPH talk covers how we used Unreal Engine to design virtual sets for The Mandalorian, Ahsoka, Antman, and more, aligning directors and crews early to plan, virtually shoot, and get final shots faster.

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Lessons From Starting A Creative Studio and scaling it to 100+ Employees
Podcasts Felix Jorge. 3/19/25 Podcasts Felix Jorge. 3/19/25

Lessons From Starting A Creative Studio and scaling it to 100+ Employees

In Episode 01 of our podcast, we share what it took to build, and eventually walk away from a creative company we scaled from just the two of us, to over 100 employees.

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