Star Wars Case Study: What Is the Virtual Art Department?
In this podcast episode, we explore how the Virtual Art Department helped design scenes for The Mandalorian, Ahsoka, and Boba Fett, using real-time tools, virtual scouts, and direct collaboration with directors and VFX teams.
Siggraph Presentation - Art Directing For ICVFX | Video
This SIGGRAPH talk covers how we used Unreal Engine to design virtual sets for The Mandalorian, Ahsoka, Antman, and more, aligning directors and crews early to plan, virtually shoot, and get final shots faster.